27 char fill[256 - 6 * 4 - 6 * 8 - 2 * 8 - 2 * 4 - 6 * 4 - 2 * 4 - 4 * 8];
30struct gadget_particle_data
37 float Rho, U, Temp, Ne;
40void load_snapshot_gadget2(
char *fname
42 ,std::vector<gadget_particle_data> &p
44 ,gadget_header &header1
49void load_snapshot_gadget2(
char *fname
51 ,std::vector<ParticleData<float> > &xp
52 ,std::vector<int> &ntypes