27  char fill[256 - 6 * 4 - 6 * 8 - 2 * 8 - 2 * 4 - 6 * 4 - 2 * 4 - 4 * 8];  
 
   30struct gadget_particle_data
 
   37  float Rho, U, Temp, Ne;
 
   40void load_snapshot_gadget2(
char *fname               
 
   42                          ,std::vector<gadget_particle_data> &p  
 
   44                          ,gadget_header &header1   
 
   49void load_snapshot_gadget2(
char *fname
 
   51                           ,std::vector<ParticleData<float> > &xp
 
   52                           ,std::vector<int> &ntypes